News & Articles

PyroEDU
Get started learning to build your own electronics by following our FREE online courses below!
Learn More »

Categories

Sponsors

Build Like A Pyro!
Find many of the parts used on this site at our favorite online electronics shop
Take Me To The Gadgetory!


MCM Electronics Daily Deal and Bulk Bargain

DIY Tengu on a Breadboard

Posted December 9, 2013 by Chris

"When I first saw Crispin Jones Tengu, I was sure, I must have one. If you don’t know tengu and don’t want to follow the link, it’s a small face, made of LEDs, that reacts to music and sound. It did not take long until I decided to clone this funny little device. All it needs is a microcontroller, an LED matrix and a sound sensor."

Human Movement Interface for Fighting Games

Posted December 8, 2013 by Chris

"The original idea was to create a new human interface for a commercial fighting game using two given technologies: Orients and Prospeckz. Orients are a set of sensors which output over the radio their coordinates in a 3 dimensional space plus other physical measurements such as acceleration. The sensors are attached to different parts of a human body, the output data is processed in real time, and models a human body and its movements."

Tetris on an 16×8 LED Matrix + Theme Music

Posted November 27, 2013 by Chris

"Since I’ve written a Tetris in Python half a year ago, It wasn’t that difficult for me to write this one for the Arduino. Other than the four arrow keys that are also used for the Snake game, another tact switch was added to immediately drop a piece to the bottom."

Cube64 GameCube to N64 Adaptor

Posted October 29, 2013 by Chris

"Enjoy retro N64 games, but can’t stand the controller? That’s the situation I found myself in about 7 years ago, back in 2004. So I built an adaptor, to use Game Cube controllers on the N64."

Ludde’s FPGA NES

Posted August 13, 2013 by Chris

“I was a bit bored during Christmas, so I decided to construct a whole Nintendo Entertainment System (NES) in an FPGA. An FPGA is a programmable integrated circuit, generally programmed using a hardware description language. The FPGA contains thousands of logic blocks, that can be connected together to form complex combinatorial logic, and flipflops are used to implement memory and feedback loops.”

BeagleBone GamingCape

Posted August 7, 2013 by Chris

“The BeagleBone GamingCape transforms your BeagleBone into a full fledged hand-held gaming console capable of playing all the classics such as NES, Gameboy, Sega GameGear, and even Doom. Just drop in 4 AAA batteries and you’ll be playing your favourite games in no time. ”

FPGA Platform Game

Posted July 10, 2013 by Chris

“I originally wrote this for an Altera development board which was actually a TQFP breakout board with the chip soldered onto it. This was fragile and poorly soldered so it fell apart after a while. I have now changed all the ROMs to be generic VHDL instead of LPM macros so it works with the Xilinx tools.”

Hand Tracking Pong

Posted July 4, 2013 by Chris

“This is a skin-detection based game of pong on a VGA monitor in which two players compete with one another to slip the ball past the other’s paddle towards the boundary. Each paddle follows the motion of a player’s hand in the vertical direction through an HTC 231x CCD camera.”

FPGA Pong On A Spartan 3a

Posted April 28, 2013 by Chris

“I put together this Pong demo as an exercise to help get more familiar with Verilog, and gain some experience working with the Xilinx tools and the Spartan 3A FPGA starter kit. It was very slow going at first, but things are slowly beginning to make sense to me now. And hey, I’ve got Pong!!”

Multiuse Tiny1 AVR PCB

Posted April 14, 2013 by Chris

“This small PCB, which I named Multiuse tiny1 was originally designed to convert NES/SNES controllers to USB. Since there is not a lot of space availabe inside an SNES controller, I designed the PCB to be as small as necessary. The PCB has improved since the beginning, thanks to the many other uses I found for this PCB.”