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MCM Electronics Daily Deal and Bulk Bargain

The AT-AT Project – Building A Walker

Posted March 21, 2016 by Chris

"Combine an Arduino Uno, an Adafruit Servo Shield, Xbox 360 Controller, and a beat-up 1981 Kenner At-At Walker and the result is the toy I always wanted when I was a kid. If you played with this toy growing up you will probably remember how clumsy it was and difficult to move around."

Designing and Building the Macro Watch

Posted February 3, 2016 by Chris

"Three weeks before the Houston Maker Faire Chris came to me asking if we could whip up a low cost giveaway for the faire. I wanted to giveaway something more than a blinky LED badge since that is the typical electronic swag at Maker Faire. It had to be something that the person would wear and would want to show off to other Makers to spread the word about MacroFab. Blinking LEDs are always necessary though."

5×5 LED Display Snake Game (mbed micro)

Posted November 15, 2015 by Chris

"This 5×5 LED Display Snake Game is the first stepping stone to a fully functional 3-D snake game on a 5x5x5 LED Cube which will be built in a future project. This introductory project serves to provide experience for soldering the LEDs and creating a framework for the more involved LED cube."

Digital Tic-Tac-Toe Using ATtiny85

Posted October 30, 2015 by Chris

"This project is an attempt to recreate the classic game in a digital format. To spice things up a bit, instead of using the regular 2 player setup it uses an inbuilt AI mechanism to compete against the player."

Nintendo 64 controller on AVR

Posted October 1, 2015 by Chris

"I went on my regular trip to the dumpster the other day, and found no less than two Nintendo 64 controllers. It’s time to connect them to a microcontroller!"

Simulated PS2 Controller For Autonomously Playing Guitar Hero

Posted June 30, 2015 by Chris

"As an exercise to teach myself a little bit more real-time computer vision/robotics, I wanted to see if I could get a computer to autonomously play certain console video games. Video games are nice because they can provide a relatively decent simulation of a 3D environment, emphasize demand for real-time vision processing, I don’t have to go out in the field to run a test, and there is no penalty for screwing up."

GameSphere DIY Arm7 Gaming Console

Posted May 10, 2015 by Chris

"This game console has an Atmel ARM7 microcontroller AT91R40008 that is capable of running at 100MHz if overclocked. It has the processing power to run simple games like Super Mario."

Interactive LED Beer Pong Table 2.0

Posted April 12, 2015 by Chris

"Since I posted the write-up for the first table, I have had many requests to create a new version which would be able to withstand shipping, or at the very least, offer a kit so that other users could build their own table. This write-up is for the new version of the beer pong table and contains all of the steps to assemble your own."

BNC Chess

Posted March 29, 2015 by Chris

"50 ohm BNC, SMA, and N terminators with various BNC, SMA, N, APC7, F, UHF connectors and inter-series adapters; or any other RF connectors you can find around the house. White gets nickel or stainless steel and black gets gold top pieces."

DIY Arduino Compatible Gaming Platform

Posted February 9, 2015 by Chris

"The MicroGame is an experiment of making a custom portable platform for gamming compatible with Arduino. It’s based on a small monochrome 128×64 pixels OLED from Adafruit and a ATmega32U4 8-bits microcontroller running at 8MHz. All hardware design and game source code is writed from scratch by me."